Video Game, alpha artwork



 



'Catalyst' was an Alpha game in which sixteen elemental ships transverse four environments: Mossy Cavern, Crystal Cave, Lava Cave, Outdoors.

Catalyst was a low-poly side scrolling game using tiling textures.

The premise was developed in the Digipen Institute of Technology programming department by  the "BackPocket Team' of Nathan Frost, Russell Aasland, M.Jared Finder, and Austin Spafford. 

Our artist team consisted of Jess Bates, Jason Rath, 
and Calin Matney.

 

 All Artwork on this Page is protected by Copyright
Attributed to Digipen Institute of Technology
Reproduction is not allowed.